![]() This can be done with Haste or, if you are melee, with AoO when an enemy of that target is nearby (which isn't gonna happen if you are ranged and far away but I'm throwing it out there since you did say you were new to the game, like me). Potentially, you could also Sneak Attack on another's turn (remember, Sneak Attack is once per TURN, not once per ROUND). Personally I then use my Cunning Action (a Bonus Action) to Hide. ![]() You only need to make sure that you hit your Sneak Attack on your turn. Lots of survivability and tools to disengage, keeping the range. In my humble opinion, range rogue are very good. Which kinda describe the potential of what I was already working toward, only that he does it RAW where I benefit from a more tailored homebrew subclass. I'm also playing a mainly Ranged Rogue, based on arcane trickster with homebrew, so it's rather specific to my style. And by being in Stabby range they also open up the possibility of doing Attacks of Opportunity which can mean more Sneak damage.īut all that being said a Pew Pew Rogue does offer a bit more safety and is a perfectly good option if you wish to explore that route. But if they feel a bonus action attack is unnecessary they can instead boost their damage through a cantrip like Booming or Green Flame Blade. Firstly they can employ Two Weapon Fighting to increase their chances of landing a hit to trigger their very important Sneak Attack. Well yes, but when its up close and personal the Rogue has a few more tricks up their sleeves to compete with those Great Weapon spammers. Wait but don't Stabby Rogues face the same comparisons to Great Weapon Master users with the Extra Attack feature I hear you ask. Also having only 1 attack means it seriously sucks if you miss. It takes the Rogue to get to level 9 to make up that 7 average damage and you will begin to see why Pew Pew rogues are not as common as stabby Rogues. This is without factoring anything else from subclasses. Right off the bat the Pew Pew Rogue is behind in damage by an average of 7. ![]() Now compare it with any other class with Sharpshooter and 18 DEX but with Extra Attack and a Longbow and they will do 1d8 + 14 x 2 for an average of 37. For example lets take a vanilla level 5 Rogue with Sharpshooter and 18 DEX, with a Heavy Crossbow they will do 1d10 + 3d6 + 14 for an average of 30. Just wondering if I am missing something.įeats like Sharpshooter and Great Weapon Master tend to favor classes that have the Extra Attack feature. Why play a close combat stabby stabby, when you can go Pew PEW and get the same result from 400ft (i.E. I do not see many ranged rogue builds being presented. Kinda new to the rogue game) (only have one character but. Phandelver and Below: The Shattered Obelisk Monstrous Compendium Vol 3: Minecraft Creatures
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